About Me

Xinan “William” Yan is an undergraduate researcher in human-computer interaction and virtual reality at Xi’an Jiaotong-Liverpool University, expected to graduate in July 2026.

His research focuses on text entry, 3D user interfaces, and interaction techniques for immersive environments. He is currently a Visiting Researcher at Tohoku University, and also works with HKUST (Guangzhou) and the Institute of Software, Chinese Academy of Sciences.

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Interests
  • HCI (Human Computer Interaction)
  • VR / AR / MR
  • Computer Graphic
Education
  • BEng Mechatronics and Robotic Systems

    Xi'an Jiaotong-Liverpool University

My Story 📕

I am an undergraduate researcher in human-computer interaction (HCI) and extended reality (XR), currently pursuing a BEng in Mechatronics and Robotic Systems at Xi’an Jiaotong-Liverpool University, with expected graduation in July 2026.

My research lies at the intersection of HCI, XR, and 3D user interfaces, with a particular focus on text entry, computational approaches, and multimodal interaction techniques for spatial computing. I am especially interested in designing robust and expressive interaction methods for immersive environments under real-world constraints.

Currently, I am a Visiting Researcher at the ICD Lab, Tohoku University, leading a project on gaze-assisted text entry in VR. In parallel, I work as a Research Assistant with the FIT-AWE Lab at HKUST (Guangzhou), and as a Research Scientist Intern at the Institute of Software, Chinese Academy of Sciences.

I have co-authored research published in top-tier venues including CHI, IEEE TVCG, ISMAR, SUI, and PACM CGIT.

Before focusing on HCI, I developed a strong foundation in robotics and embedded systems through RoboMaster and ROS2-based multi-robot development. This engineering background continues to shape my research perspective, bridging the gap between hardware sensing, computational modeling, and human-centered design.

I am actively seeking future Ph.D. and research opportunities in HCI, XR, and interactive computing. Please feel free to reach out via email at contact#xinan-yan.com (replace ‘#’ with ‘@’).

Recent Publications
(2026). Exploring Freehand Selection Techniques of Polyhedron Faces in VR Environments. IEEE Transactions on Visualization and Computer Graphics.
(2026). N-ary Gaussian Model Modeling Pointing Uncertainty Across Task Scenarios Using an Automated Multi-Gaussian Modeling Pipeline. Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems.
(2024). Exploring the Effects of Spatial Constraints and Curvature for 3D Piloting in Virtual Environments. 2024 IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
(2024). Impact of Tutorial Modes with Different Time Flow Rates in Virtual Reality Games. Proc. ACM Comput. Graph. Interact. Tech..
(2024). OnArmQWERTY: An Empirical Evaluation of On-Arm Tap Typing for AR HMDs. Proceedings of the 2024 ACM Symposium on Spatial User Interaction.